-Physical Product 2
SMACK - smack hard and bring smile to your face
Yoyo, a tradition at PHOENIX Design since 1987, is a week-long offboarding project where interns apply what they've learned. I drew inspiration from the vinyl industry’s use of the phenakistoscope and arcade games to develop SMACK, a project designed to bring joy to its players.
Time
Fall 2024
Skill
Woodwork
Arduino UNO
Lighting Design
01
Showcase
To interact with SMACK, the user must smash the squishable hard enough to trigger the winning state lighting. The motor then rotates at full speed, making the animation visible.
02
Ideate
Given that I had only a week to explore, create, and present my final product to the team, I approached it from two angles: first, interpreting the three keywords, and second, identifying the form or medium worth dedicating a week to. I then combined these intentions to shape my final product.
The keywords that guided my project's development are:
Sports
&
Yoyo
• is the thing that orbit around
• is a form of balance
• is the toy that helped me make • friends and cheered me up
&
Interest
topic I hope to explore in one week & reflect my learning at PHOENIX
03
Define
By defining my motivation and goals, I decide to make something that can:
interesting enough for me to explore
The Phenakistoscope has captured my interest, particularly due to its application in the vinyl industry. I aim to explore the mechanism that laid the groundwork for modern motion pictures.
cheer people up
Agency work often brings heavy workloads and client emotions. My project aims to address these challenges and uplift spirits.
Something playful to interact with, even in an office setting.
be enjoyable
reflect my learning at PHOENIX
Xiaomi speaker's lighting prototype for PHOENIX's marketing narrative
AIGC graphics with UI design to quickly visualize the concept
04
Process
By defining my motivation and goals, I decide to make something that can:
01.trial
I used a screwdriver to test if different graphic loops on the same disc would be visible to the human eye at the same orbiting speed
my selfies modified by AI tools, then animated into GIF sequence by PIKA
02. prototype
I developed a minimal viable prototype using a motor and FSR sensor to ensure the disc rotated fast enough for the animation to be visible.
Next, I did some woodworking for the exterior design.
03. adjustment
Tested the effect of different lighting designs on the box cover
Adjusted the motor speed for different disc sizes to achieve optimal animation
05
Component
What is inside the box?
Appreciate the Scroll!